This is not a purely Spinning Shield build, but that skill will be handling the group damage. Players can only be affected by Spinning Shield once every X seconds. The shield will return, pulling enemies in its path to you and dealing an additional X damage. Hurl a spinning shield, inflicting X damage to all enemies in its path. ![]() Activate again to launch yourself into the heavens and come crashing down at the sword's location, dealing X damage to all nearby enemies and retrieving the sword. Impale your holy sword at a location where it deals X damage over X seconds to all nearby enemies. Critical Hit Chance over X% will grant up to X%. Plant a holy banner that inspires nearby allies for X seconds, increasing Critical Hit Chance by X%, but decreasing Critical Hit Damage to X% instead of double. Holy chains will bind up to X nearby monsters, dragging them as you ride and repeatedly dealing X damage. ![]() Mount a celestial war horse for X seconds, dispelling all movement impairing effects, increasing your movement speed by X%, and replacing your Primary Attack. Strike an enemy for X to X damage and gain Hardened Senses, increasing your Block Chance by X% for X seconds.
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